![]() ![]() Building a game studio and shipping an original IP is a huge feat, and we’re beyond proud of what we’ve been able to achieve with our limited resources.Ģ022 was by far one of the more challenging years for the Session team with the release of the Public Update 2 build, the closing of Early Access, and culminating in the launch and release of V1. September’s V1 release of Session was a major milestone for us as a team, but even bigger for us as a studio. From clips, to full edits, the community posts never cease to amaze us! We’ve seen everything from buttery back tails to recreations of classic skate parts, there’s no shortage of unique gameplay content being produced with the in-game Replay Editor. ![]() ![]() We released V1 over 2 months ago, and we’re loving all of the content being pumped online by players and skaters alike. ![]()
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